Wednesday, June 18, 2008

Actual Site

Across the lot from Brian Joseph Davis' Stacked tv's, and down the street from Yoko Ono, right next to the Toy Factory Lofts is DandyBerry's site: the south end of the Dominion Parking lot. We're working on getting some of the overhead lights turned off.


Sunday, June 8, 2008

Site Option

The installation site is tentatively located in a privately owned parking lot between Mowat Avenue and Dufferin Street, just south of Liberty Street, pending approval by the owner of the lot. Aerial image: Google Earth.

Thursday, June 5, 2008

ReDandy

The 2"x2" lumber structure used for the bubble-wrapped boxes will be dismantled after Nuit Blanche and re-used through Habitat for Humanity's ReStore.



They pickup the materials on site and even give you a tax receipt. "ReStore profits pay for 100% of the overhead costs of operating Habitat for Humanity Toronto. By covering our own costs, we are able to direct every dollar donated to our organization to home building."

Audio Wormholes

Our friend Etienne Noreau-Hebert is working with us on DandyBerry's software component. The 4 audio signals from the microphones will be streamed through a pipeline built with "Pure Data", a program developed by Miller Puckette. Pure Data is a free, open source program similar to "MAX MSP", the commercial version of a program also developed by Puckette. Check out his book The Theory And Technique Of Electronic Music. The audio wormholes let you speak into a mic and hear yourself, a couple seconds later, played from a hidden speaker within the boxes. The general design of the pipeline will consist of a delay/echo effect that produces a layering of recorded events, a cumulative loop, illustrated by this conceptual table:

Participation will allow you to project your voice into the future, repeatedly in 30 minute increments. We are working on spicing up this basic idea, by adding hi-feedback effects to very short slivers of time and letting the feedback ring out, highlighting a random moment in the cumulative loop. There is also an opportunity to play with which mic is associated with which speaker, switching every X minutes.

Wednesday, June 4, 2008

Retrospect 1

Some preliminary design studies: